In this review of Marvel Knights: The Punisher #1, a quarter century before the events of Marvel Knights: The World to Come, an older, grizzled Frank Castle’s war on crime faces a vengeful adversary who outsmarts him at every turn.

MARVEL KNIGHTS: PUNISHER #1
Writer: JIMMY PALMIOTTI
Art and Main Cover: DAN PANOSIAN
Variant Covers: FABRIZIO DE TOMMASO, BEN HARVEY, DAVID MARQUEZ
Page Count: 32 pages
Release Date: October 8, 2025
This review contains spoilers
Marvel Knights: The Punisher #1 opens with a post from Frank Castle who sees the world on fire and promises retribution on those who believed they could cause this chaos and walk away with impunity. Castle doesn’t care what people call him, he has a job to do that is more important now than ever, and he will never stop. Cut to a junk yard in Queens, where Castle “aggressively questions” an operative of notorious crime boss Armando Molerro about the man’s whereabouts.
Cut to a luxury high-rise apartment the Lower East Side, where another of Molerro’s lieutenants named Juan has a less than pleasant encounter from two enthusiastic young women whose job is to remove Juan with help from the new designer drug “Zombie” that forces people to follow commands against their will. Meanwhile, Castle arrives at Juan’s building (in a fancy muscle car) hoping for a lead on Molerro.
Castle passes the women as they leave, and arrives at Juan’s place too late to stop the man from jumping (and landing on a bus). Frustrated, Castle ransacks the apartment and locates a couple of possible clues. Meanwhile, at FBI headquarters in D.C. a discussion about Molerro’s criminal syndicate includes the revelation that three undercover agents have been killed in accidents.
At the docks in Red Hook Brooklyn, Castle brutally dispatches a number of Molerro’s men only to be confronted by “El Zombie”, a gaiter-masked, leather clad enforcer who puts Castle through the wringer before Frank is hit with drugged blow darts from Molerro’s men. Later on Molerro’s private jet, Castle and some of the men he brutalized are tended to by a doctor. Molerro’s wife Fernanda objects to keeping alive the man who killed their son.
Marvel Knights: The Punisher #1 ends with an imprisoned and tortured Castle finally broken by Molerro (and quite possibly Fernanda), as Castle takes out an entire family with a Gatling gun, and now calls himself “El Zombie”.
Analysis
Marvel Knights: The Punisher #1 wastes no time in getting readers up to speed with that opening post. (Is it too on the nose to say Frank Castle is back with a vengeance?) The Punisher continues his war on crime in this Marvel Knights: The World to Come spinoff series, pitting an older, grizzled Frank Castle against a resourceful nemesis with their own axe to grind.
Castle is meticulous in his methods, slowly gathering information from Molerro’s men, but is always one step behind, and is too focused on his mission to realize he is being led around by the nose. This isn’t the first time Castle has been captured and brainwashed, but this is certainly Castle at his most violent. What is the significance of the Perez family? Where does the story go from here?
Molerro is an interesting antagonist, and as Castle rarely leaves any of his rogue’s gallery alive (except Scarface and Kingpin), he proves to be a worthy adversary. Despite seething over Castle killing his son, Molerro is restrained and calculated in breaking Castle, while his wife Fernanda finally loses her patience and extracts her own revenge at an opportune moment (do her actions finally send Castle over the edge?)
Despite the T+ rating, Marvel Knights: The Punisher #1 doesn’t hold back in its depiction of graphic violence, of which there is plenty. Castle is equally adept at brutally dispatching criminals with a gun and a blade, while El Zombie uses his fists and size to his advantage. Castle endures months of brutal torture at the hands of Molerro and El Zombie and is remarkably resilient in the face of repeated doses of “zombie”.
Writer Jimmy Palmiotti distills this version of Frank Castle down to a brutally efficient engine of destruction, solely dedicated to his mission, and eschewing the flawed sense of humanity he exhibited in the past. However, this myopic obsession also prevents Castle from recognizing that he is being manipulated as he sorely underestimates his new nemesis.
Artist Dan Panosian leans into this darker and bloodier version of Castle, (who at times appears to resemble Frankenstein’s monster). Panosian’s gritty style and color palette lends itself well to the various underworld settings, with harsh blues, and muted greys and browns, punctuated by sprays of blood, flying teeth and bone-crunching blows. That full-page beatdown with El Zombie is intense.
Castle’s skull emblem gets a redesign, now a simplified image made from strips of tape across black body armor. (Also, what is up with Castle’s eyes?) El Zombie is an imposing figure and more than a physical match for Castle, but for now he is a character with no sense of history (or possibly future), just a blunt instrument that performs his job well.
Frank Castle might not be the hero we want, but he’s the hero the world needs right now, (although gauging by those last few pages, that role might be short-lived).
Final Thoughts
Marvel Knights: The Punisher #1 returns Frank Castle to his roots in this unflinching crime noir story about vengeance, passion and corruption. A well-crafted revenge thriller with gorgeous art. Not for the squeamish.

